Generative audio infrastructure
Esode is a modular AI production engine that orchestrates story, speech, music, sound effects and production into one real-time pipeline.
Built for any company, product or platform that needs high-quality produced audio on demand.
Live proof of concept
The models generate. Esode produces.
Intent
“Create a documentary about the Apollo 11 mission.”
Esode Engine
Produced audio
Voice · Music · SFX · Production
The Esode Engine
Esode separates the audio production process into specialized components that work together through structured interfaces.
Each component has one responsibility. Each can evolve independently. Together they form one production engine.
User intent
Understand · Research · Structure · Write
Validate · Structure · Prepare
Voice · Pacing · Performance
Music · Ambience · SFX · Emotion
Mix · Normalize · Master · Stream
Produced audio
Individual AI models can change as the ecosystem evolves. The production architecture remains.
Why Esode
Story, voice, music, sound and timing are coordinated as one production instead of separate generative tasks.
Production happens continuously, so playback can begin before the entire experience has been generated.
Individual AI models and providers can evolve without rebuilding the complete production system.
Engine performance
Traditional generative workflow
~35 min
to generate one five-minute podcast
Voice only
Prompt → Wait → Finished file → Listen
Esode Engine
~10 sec
to first playback
Voice + Music + SFX + Production
Prompt → Produce → Listen → Production continues
Same prompt · same 35 minutes
“Tell me the story of the Titanic.”
Leading global streaming platform
Generating…
1 episode generated
Esode
▶Listeningproduction continues
Playback started after ~10 seconds · 0 five-minute experiences already heard
In our internal benchmark, by the time a leading global streaming platform had completed one five-minute AI podcast, an Esode listener could have spent almost the entire same period listening to produced generative audio.
~210× shorter wait to first playback
Internal benchmark, August 2026. Approximately 35 minutes to completed generation compared with approximately 10 seconds to first playback with Esode. Esode continues generating and producing audio during playback.
The production layer
Esode can be integrated into any product, platform or workflow that needs high-quality audio quickly or on demand.
Let listeners request audio that does not yet exist.
Turn knowledge into produced audio on demand.
Generate narration, characters and atmosphere live.
Produce audio experiences for the length of a journey.
Turn articles, archives and campaigns into audio.
Give assistants a produced voice, not just speech.
And whatever comes next.
Your product / platform
Esode Engine
Produced audio
Our partners own the customer, brand and experience. Esode provides the generative production infrastructure underneath.
Licensing · Integrations · Strategic partnerships
Live proof of concept
We built app.esode.se to demonstrate what the Esode Engine can do inside a real end-user experience.
Give it a subject. The engine plans, writes, voices, scores and produces the experience — and begins playback while production continues.
New experience
Format
Duration
Language
Subject
Investors
Streaming made existing audio instantly available.
Generative AI makes it possible to create the exact audio experience someone wants at the moment they ask for it.
Esode is building the production infrastructure behind that shift.
Today
Choose from what already exists.
Generative audio
Create what you want in the moment.
~10 sec
Time to first playback
Voice + Music + SFX
Produced together
Multi-agent architecture
Specialized production system
Live
Working proof of concept

Hannes Hedman
CEO & Co-founder
Technology entrepreneur with experience across company building, investor relations and capital markets. Hannes has worked with businesses from early stage through public listing and founded Stride, growing the company to approximately SEK 10 million in annual revenue within three years.
At Esode, he leads strategy, commercialization, partnerships and capital.
Philip Montagu-Evans
CTO & Co-founder
Software engineer, AI builder and musician. Philip leads the technical architecture of the Esode Engine and the modular production system coordinating story, speech, music, sound and rendering.
At Esode, he leads technology, architecture and engine development.
We’re speaking with investors and strategic partners who believe generative audio will become a native capability across digital products and platforms.
investor@esode.se